Interesting Read: Designing with context

Once, the internet was a parallel universe, quite separate to our own. Those who wished to cross the dimensional gap needed a wormhole. We called that wormhole a PC. The (double) click of a button sent you into the virtual world, and when you were done you returned, stood up, and carried on with your day. As with most sci-fi, this precious technology was first the plaything of the rich: techies, scientists, white collar Westerners.


Favourite part:

Context will remain a slippery subject because context itself is changing. To improve the shelf-life and sustainability of the digital products we design, we must think about flexibility and emergent use. How will people be able to create their own uses for what we build?


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